Nvidia, Palantir, and Booz Allen Limit Usage of Fable Due to Data Storage
It’s risky to use an API built on top of another API because you’re putting all of your sensitive information into someone else’s hands. For me personally, I don’t mind using Fable for my day-to-day life, but if I was working on proprietary code or client data, I’d need to make sure that I understood what the retention policy was. Thankfully, Anthropic has a client-side log retention mode, and that’s exactly how they should be handling this.
Palantir blocks Fable and demands “ironclad zero retention guarantees” following Anthropic’s change in their logging policies.
Palantir blocks Fable and demands “ironclad zero retention guarantees” following Anthropic’s change in their logging policies. A few major players (Nvidia, Palantir, Booz Allen Hamilton) restrict access to Anthropic’s Fable model due to changes made by Anthropic in June regarding their logging policy which stated they were going to retain Fable’s session logs for 30 days to prevent attacks.
Source: the-decoder.com
Free course
Stop reading about AI — start building with it
The free Claude Code course: your first site, tool or game — no coding. No upsells, no cross-sells — nothing to buy here.
Start free →▌ Related guides

Author
Evgenii Arsentev
PhD · Chief Executive Officer, digital health
Articles · Latest articles