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Life simulator powered by open source LLMs

An open-source pixel life sim game in Godot 4.7. Each citizen is an LLM driven AI agent with persistent memory. They go to work, live at home, and go out. They have conversations, keep track of history, form relationships, and make autonomous decisions.

01mewamew/my_ai_town 353GDScript

Life Simulation Game with Chinese Readme. Godot 4.7. This is a life simulation game which uses LLM based AI agents to simulate townspeople. Townspeople can be located, have memories, relationships and autonomy. As a player you can login, broadcast messages across town, alter the weather and observe their reactions.

Why a vibe-coder should care

An concrete illustration of how to build LLM based characters with persistent memories and autonomy. A full implementation of an architecture for integrating various components of personality, location, relationships, world effects etc.

Open on GitHub